{"id":2129,"date":"2016-11-26T08:31:23","date_gmt":"2016-11-26T08:31:23","guid":{"rendered":"http:\/\/badwargamers.com\/bad\/?p=2129"},"modified":"2016-11-26T08:31:23","modified_gmt":"2016-11-26T08:31:23","slug":"squarebashing-1914-russians-vs-germans-2","status":"publish","type":"post","link":"https:\/\/badwargamers.com\/bad\/squarebashing-1914-russians-vs-germans-2\/","title":{"rendered":"Squarebashing 1914 &#8211; Russians vs Germans"},"content":{"rendered":"<p>1914 Squarebashing on Thursday. I fought using the Russians vs Bobs\u2019s new Germans. We used Rays new &#8216;stick method&#8217; , replacing the countdown to battle, which worked well &#8211; and we we determined the attack defence in about 5 minutes. Despite trying to attack, I lose that, and the stoic Russians were on the defence. I had imagined another cinematic Cossack sweep down the empty flanks. But I got neither the event nor the first turn! Defending also means you have to take the full brunt on the depletions. Its not like the small professional BEF who can cram into the object squares and hope to get lucky with the reduced dice.<\/p>\n<blockquote><p><a href=\"http:\/\/lurkio.co.uk\/blog\/archives\/2854\/sb1\" rel=\"attachment wp-att-2858\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-full wp-image-2858\" src=\"http:\/\/lurkio.co.uk\/blog\/wp-content\/uploads\/2016\/11\/sb1.jpg\" alt=\"sb1\" width=\"3779\" height=\"2727\" \/><\/a><br \/>\nPre Depletions<\/p><\/blockquote>\n<p>With 7 depletion dice per square the losses were savage, with the Russians ending up with over 10 battalions off the table. Any plan for envelopment was put to the side, and it was a holding on game right from the start.<\/p>\n<blockquote><p><a href=\"http:\/\/lurkio.co.uk\/blog\/archives\/2854\/sb2\" rel=\"attachment wp-att-2857\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-full wp-image-2857\" src=\"http:\/\/lurkio.co.uk\/blog\/wp-content\/uploads\/2016\/11\/sb2.jpg\" alt=\"sb2\" width=\"3932\" height=\"2184\" \/><\/a><br \/>\nPost Depletions<\/p><\/blockquote>\n<p>The game started slowly , both Bob and I did not get assets where we were committing 7-8 dice to the throw. This somewhat stymied Bob\u2019s attack and the missing point effect barrage prior to his central assault meant that the attack was repulsed (just! a draw!) This had the usual bogging effect on the game and both sides sat back after initial loses, trying to blast somewhere with fire and artillery to gain advantage. The fact that the central areas of the table had villages lessened the casualties that were inflicted on the Russians. The Russian reserves dribbled on not in any spectacular way, but always a battalion or 2 arriving into the centre where the fighting was fiercest. The attack was very narrow , across only 3 or 4 squares and those columns became filled with troops. The game was quite unusual in that aspect, and has wide areas in the flanks that had very thin defences.<\/p>\n<p>One German battalion has strayed out of the cover of buildings into the open and was the target of a glorious cossack charge. Isolated and unsupported the infantry were swept from the field and the cossacks wore their \u2018winning the fight\u2019 like a badge of honour &#8211; it doesn&#8217;t happen often!<\/p>\n<p><a href=\"http:\/\/lurkio.co.uk\/blog\/archives\/2854\/sb3\" rel=\"attachment wp-att-2856\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-full wp-image-2856\" src=\"http:\/\/lurkio.co.uk\/blog\/wp-content\/uploads\/2016\/11\/sb3.jpg\" alt=\"sb3\" width=\"3700\" height=\"2178\" \/><\/a><\/p>\n<p>With the German attack blunted it reached a stalemate. Where the germans had broken into row 3, it was not an objective, and either side defences and machine guns kept the worrying threat of a flank charge honest. The game to a close with little ground gained. The Russian losses were quite bad &#8211; and maxed out on 20 bases lost. But strangely neither side had lost any whole battalions. With the Russians still ensconced in 3 out of 4 objectives meant a solid victory for the czarists.<\/p>\n<p>Another enjoyable game with the Russians, they seem to play out really well. Having a largely reservist list looks weak on paper and you\u2019ve got to expect a lot of losses. But playing with morale higher command and a few judicious \u2018hold the line\u2019 orders and really they are not going anywhere. I suppose I was lucky when the the dreaded suppression barrage came, in as that is the reservist nightmare. If they take a casualty from that (likely) then you have 5 squares which with typically have a 3 dice test. This has a real risk of getting a \u2018retire\u2019 result, stuck under suppression meaning you can\u2019t move and take the extra 6 hits. Whole bases are coming off in that way for Reservists.<\/p>\n<p>Squarebashing always seems to give a good game, even it what might seem to be uninspiring circumstances \ud83d\ude42<\/p>\n","protected":false},"excerpt":{"rendered":"<p>1914 Squarebashing on Thursday. I fought using the Russians vs Bobs\u2019s new Germans. We used Rays new &#8216;stick method&#8217; , replacing the countdown to battle, which worked well &#8211; and we we determined the attack defence in about 5 minutes. Despite trying to attack, I lose that, and the stoic Russians were on the defence. &hellip; <a href=\"https:\/\/badwargamers.com\/bad\/squarebashing-1914-russians-vs-germans-2\/\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">Squarebashing 1914 &#8211; Russians vs Germans<\/span> <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_bbp_topic_count":0,"_bbp_reply_count":0,"_bbp_total_topic_count":0,"_bbp_total_reply_count":0,"_bbp_voice_count":0,"_bbp_anonymous_reply_count":0,"_bbp_topic_count_hidden":0,"_bbp_reply_count_hidden":0,"_bbp_forum_subforum_count":0,"footnotes":""},"categories":[17,16],"tags":[],"class_list":["post-2129","post","type-post","status-publish","format-standard","hentry","category-squarebashing","category-ww1"],"_links":{"self":[{"href":"https:\/\/badwargamers.com\/bad\/wp-json\/wp\/v2\/posts\/2129","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/badwargamers.com\/bad\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/badwargamers.com\/bad\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/badwargamers.com\/bad\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/badwargamers.com\/bad\/wp-json\/wp\/v2\/comments?post=2129"}],"version-history":[{"count":1,"href":"https:\/\/badwargamers.com\/bad\/wp-json\/wp\/v2\/posts\/2129\/revisions"}],"predecessor-version":[{"id":2130,"href":"https:\/\/badwargamers.com\/bad\/wp-json\/wp\/v2\/posts\/2129\/revisions\/2130"}],"wp:attachment":[{"href":"https:\/\/badwargamers.com\/bad\/wp-json\/wp\/v2\/media?parent=2129"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/badwargamers.com\/bad\/wp-json\/wp\/v2\/categories?post=2129"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/badwargamers.com\/bad\/wp-json\/wp\/v2\/tags?post=2129"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}