5 thoughts on “Warhammer 40K 8th – core rules”

  1. Some interesting changes to the rules, e.g. Deep Strikers can now charge the turn they arrive; only Psykers can Deny The Witch etc. Still absorbing them though!

  2. Well, without a doubt takes its heart from Age of Sigmar, which while originally loathed – surprisingly turned out to be a good game! I played for the first time yesterday and I thought it was pretty good. Everything is more killy, and everything is less survivable. Prepare to break some eggs to make this omelette.

    1. I think if both go balls out then I think it will be pretty quick. But I suspect as the reserves are so reliable then there will be an strategy of deploying your army over the length of the game .

  3. I’ve played a few small games now and I still can’t tell if shooting is a bit nerfed. I can tell you chaos terminators are nerfed – just after I painted 9 ..

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