Helbrecht could taste the taint of Chaos on his tongue as he urged his sergeant to speed the Landraiders towards rthe industrial complex at Ikton 5 Khorne the most savage and abandoned of the Chaos filth were already there in strength.
This was my second game of 8th edition with the greatest chapter the Black Templars ( no magic loving close combat) against Khorne close combat no magic and no shooting. the chaos node deployed worth marines on the left flank and vile demons on the left screened by flesh hounds urged on by a demon prince and the insane Kharn the Betrayer. Opposing the demons were two Landraiders full of marines led by the chapter master and the Emperors champion
The action began with the Khorne horde advancing mercifully too far away for a turn 4 chargeThe Templars responded with a hail of fire from the Landraiders and the dismounted marines which destroyed the fleshounds opening up a charge lane for the marines and Helbrecht to engage the bloodletters demons. On the other flank the predator and the storm talon destroyed a 10 man berserker unit
Crying vows of loyalty Hebrecht and his crusaders charged tied the demons. Whoops forgot the rerolls to hit so only killed 8 and they responded in kind with their hellblades – ouch!
Next turn saw the demons summon another swarm of bloodletters which surged forward to join the Melendez and the swooping demon prince and kharn the betrayer also charged. In a whirlwind of blows Kharn’s axe Gorechild slew Helbrecht. At this point I used two command points to allow my remaining marines to strike before the charging demons and removed the reamaing blood letters from play the demon price then killed a few marines.
The remaining marines took advantage of the new rules to withdraw from combat carrying Helbrecht shattered form with them The Landraiders moved forward to exact vengeance and The isolated Khorne heroes died in a hail of assault cannons rounds. Marine firepower is brutal and another squad of berserkers died to my two support units.
Turn 3 and the heralds summoned more blood letters and some long bomb charges saw my other crusader squad and the emperors champion hit by a tide of berserkers and bloodletters. Iwas left with 4 neophyte marines and the champion though we took a toll of the heretics. Once again the marines survivors fell back and the Landraiders shot and charged (yes vehicles now have a melee value) and the support vehicles manoeuvred ans culled the remaining berserkers. Assault marines landed on an objective in the KHorne rear areas. Drop troops now land where and when you want but have to be deploy by turn 3.
Turn 4 saw the Khorne heralds charge the newly arrived assault marines and kill most of them over 2 rounds of combat.
The marine supports killed the last of the blood letters and the Landraiders and the champion killed the last of the bloodletters and the berserkers.
Khorne at last saw reason with 2 heralds facing the predator Landraiders and the stormtalon flier and we called it . 11-4 to the Imperium
1. Infantry in the open die easily
2. Marine firepower is their strength
I love8th edition