The Battle of Cropredy Bridge…a BAD Refight

Being an account of the BAD War-games Club’s refight of Cropredy Bridge at Partizan in Newark, in May 2017.

The “smart battaile” at Cropredy Bridge, which was fought on Saturday, June 29th, 1644, was one of the Royalist highlights in the Civil War campaigns of that year. Fought only three days before the shattering Northern defeat of the hitherto invincible Prince Rupert at Marston Moor (July 2nd), by which it has been overshadowed, but the favorable consequences of this victory for the Cavaliers’ fortunes in the South were of even greater far-reaching importance.

Background to the Battle

On June 6th, 1644, in a meeting between the Earl of Essex and Sir William Waller, it was decided by Essex that in addition to crushing the King’s Army when it had slipped out of the Royalist capital at Oxford as the two armies of Essex and Waller closed in, the task of relieving the town of Lyme Regis, which was besieged by King Charles’ younger nephew, Prince Maurice, and his Army of the West, was of equally pressing importance. The Earl of Essex then decided that he would proceed with his army to relieve Lyme, while ordering Sir William Waller to continue pursuing the King’s Oxford Army, and attempt to bring it to battle and crush it once and for all (it is important to note that at this time the King’s Oxford Army was not as strong or large as it would later become prior to the battle of Cropredy Bridge).

In mid-June 1644 the King marched his army to Witney where he met the Oxford garrison, absorbed it into his field army and moved on across Oxfordshire.

On 28th June 1644 Sir William Waller was near Banbury with his Parliamentary army while the King was at Brackley in Northamptonshire. Hearing of Waller’s approach, the King marched back to Banbury to seek battle with Waller. Each side took up a strong position on either side of Banbury and skirmishing began in an attempt to bring the other to action on favourable ground.

The Battle of Cropredy Bridge

After a day in position, at around 8am on 29th June 1644 King Charles I set his army marching away from Banbury on the road towards Daventry to the north, his purpose being to draw Waller away from the favourable position he was occupying. The Royalist advance guard was commanded by the Earl of Brentford (newly elevated from the title of Lord Forth).  The King led the main army.  The cavalry brigades of Lord Cleveland and Lord Northampton with 1,000 Foot  formed the rearguard.

Soon afterwards Sir William Waller’s army set off following the Royalists by marching north along the road to the west of the Cherwell river which led to Southam.  The two armies were marching north on parallel roads. Both armies comprised about 9000 men,

Waller reached Bourton Hill, on which are Little and Great Bourton villages, three miles to the north of Banbury.  From this vantage point Waller could see the Royalist army on the far side of the River Cherwell approaching a point level with Cropredy.

The Cherwell could be crossed in the area at three points; a ford at Slat Mill immediately to the east of Great Bourton village; Cropredy Bridge to the east of Cropredy; and Hay’s Bridge to the north east of Cropredy on the Daventry road.

 

In order to secure his flank King Charles I detached a party of Royalist Dragoons to hold the Cropredy Bridge and Ford until his army had passed. At about the same time the Royalist advance guard was ordered to press on and cross Hay’s Bridge to intercept a force of Parliamentary Horse that was reported to be approaching from the north with the intention of joining Waller’s army.

The effect of the King’s order was to speed up the rate of march of the advance guard and the main body.  The rearguard was unaware of the change and continued at the previous pace so that a gap opened between it and the main body. From his vantage point on Bourton Hill Sir William Waller observed the gap opening between the rear and main bodies of the King’s army and resolved to cut off the Royalist rearguard.

At around 11am Waller moved with 1,000 musketeers to Slat Mill ford and dispatched Lieutenant General John Middleton with a mixed horse and foot command to Cropredy.

Middleton’s Horse dispersed the Royalist Dragoons holding the Bridge and attacked the rear of the Royalist main body pursuing it as far as Hay’s Bridge where they were finally checked by musketeers positioned in the road behind an upturned cart.

At the rear of the Royalist army Waller was across Slat Mill Ford when he was fiercely attacked by Lord Northampton’s four regiments of Horse and the Parliamentary musketeers driven back across the Cherwell River. The other brigade of the Royalist rearguard, Lord Cleveland’s, did not wait for orders but charged the Parliamentary Foot that had crossed at Cropredy as part of Middleton’s force and threw them into disorder.

Meanwhile the advance guard and the main body of the Royalist army had halted on the north side of the Hay’s Bridge crossing point. Lord Bernard Stuart with the King’s Life Guard re-crossed the river and attacked Middleton’s regiments of Horse, which had returned to counter-attack Lord Cleveland in flank, driving them back to Cropredy Bridge.

The remnants of General Middleton’s Horse and Foot was driven back across the Cherwell into Cropredy, while a force of Parliamentary artillery comprising fourteen guns and the commander Colonel Wemyss was overrun and captured on the east side of the river by the triumphant Royalist Horse.

The main Royalist army had re-crossed the Cherwell at Hay’s Bridge and now assembled in the village of Williamscot on the Cropredy road. Waller withdrew his troops to Bourton Hill leaving the crossings manned by Dragoons and Foot where they were subjected to a full attack by the Royalist army.

The Tower Hamlets Regiment of the London Trained Bands and the Kentish Regiment supported by two small drake canon held Cropredy and repelled the attack.

Towards the end of the day’s fighting King Charles I sent a message to Sir William Waller inviting him and his army to submit and return to their allegiance to the Crown.  Waller replied that he had no authority to negotiate on behalf of Parliament.

The Royalist army remained in position during the next day, but on the following day receiving a report that Major General Browne had arrived in Buckingham with 4,500 Parliamentary troops and was marching to join Sir William Waller, the Royalist army left the severely mauled Parliamentary army on the battlefield and marched westwards towards Evesham.

The Refight

The battle was a refought by the BAD Club at the excellent Partizan show in Newark in May 2017.

It was refought in a 25mm scale, using largely Warlord plastics, but with a lot of older metal figures as well. Rules used were Field of Glory Renaissance.

The BAD Wargamers pose for a shot halfway through the game

Many of the Club helped out with the game, big shout out to Ray Boyles for putting together some excellent interpretation panels.

The key players were:

  • King Charles I – Peter Gregory
  • Earl of Cleveland – Steve Holt
  • Earl of Northampton – Paul Freeman
  • Sir William Waller – Ian Wilson
  • General Sir John Middleton – Any Dumelow

Early parts of the refight went largely as anticipated:
(1) Middleton drove North, almost reaching Hay’s Bridge but being stopped by some determined Royalist infantry

 

(2) Initial attempts by Waller to move north from Slat Mill were frustrated by Northampton

Cropredy to the left of the photo, Waller’s army marching towards Slat Mill on the right

(3) The London Brigade took up a strong position both sides of Cropredy Bridge.

But then the pace of the battle changed. Cleveland and Northampton’s cavalry shot their bolt and retired north. Similarly Middleton, once repulsed, fell back behind the London Brigade. The latter went on the offensive, routing isolated units of Royalist foot. And during this time both Waller and the Kind were bringing the bulk of their armies to bear for the conclusion.

Alas, there was no conclusion! As the main armies lined up to face each other, night fell, leaving the outcome inconclusive (although in truth Parliament had performed better than their historic counterparts).

A fun re-enactmen, and one I’d be pleased to refight again!

Squarebashing – Cambrai 1917

On 3rd June Martin (Peter Pig) held a day in which a group of players refought the 1917 Battle of Cambrai (specifically the 27th Nov)

The Battle of Cambrai was a British offensive and German counter-offensive battle in the First World War. Cambrai, in the Nord département(Nord-Pas-de-Calais), was an important supply point for the German Siegfriedstellung and capture of the town and the nearby Bourlon Ridge would threaten the rear of the German line to the north. Major General Henry Tudor, Commander, Royal Artillery (CRA) of the 9th (Scottish) Division, suggested trying out new artillery-infantry techniques on his sector of the front. During preparations, J. F. C. Fuller, a staff officer with the Tank Corps, was in the process of looking for a place to use tanks as raiding parties. General Julian Byng, commander of the British Third Army, decided to combine both plans into the attack.

Despite British success on the first day, mechanical unreliability, German artillery and infantry defences exposed the frailties of the Mark IV tank. On the second day, only about half of the original number of tanks were available. Subsequent British progress was limited.

The venue for the event was the Nothe Fort , which deserves a mention

Built by the Victorians to protect Portland Harbour, Nothe Fort is one of the best preserved Forts of its kind. Located at the entrance to Weymouth Harbour the Fort is a labyrinth of underground passageways and outdoor areas with stunning views of the Jurassic Coast. Constructed on three levels , which are easily accessed by means of a lift, the Fort is filled with displays, mammoth guns and cinema areas that chart the history of this large and magnificent Victorian structure which took 12 years to build.

So on beautiful June day we descended into the depth of the nuclear shelter to play our game.

The front was broken in 6 sections, each with a bespoke force and set terrain. The victory conditions were different to a normal SquareBashing game as the relatives sizes of the forces provides a target number. This target is what the allied has to beat to get what would count as a victory.


 

 

The forces were –

The tables were –

The teams were defined in advance , and the game would be played twice. Once in the morning, once in the afternoon, with sides swapping so we get a accurate refection of the teams ability !

Here are some in games shots of the tables

Section A

 

Section B

Section C

Section D

Section E

Section F

For my part I fought on table E as Von Schussler , and with 4 units of reserves and a handful of machine guns was crushed by Stewart with the largest British force in the front. In The afternoon with the sides swapped I was on D as Douglas-Smith, and despite fierce assaults the Germans held on along the trench , with only a small breakthrough. I had two major loses contributing to the overall loss of my team

Games in Action

 

Martin explaining the nuances

more instructional advice

 

fierce fighting over the town in Le Pave.

lovely view for lunchtime!

Its no good Dene, 4 reservists won’t stop 6 tanks and 16 infantry

 

So, congratulations to –

Paul , Simon K, Dave , Dene Stewart and Miles as they won both of their respective games ! (British AM, German PM)

Results

But everyone was a winner for taking part in a super day , as a great venue. Lets hope to see more of these!